![]() Voronoi noise connected to the 3Delight Material. The place2dTexture node is automatically created and connected. The Voronoi node viewed in the Node Editor. The Voronoi node viewed in the Create menu of the HyperShade Note that the Maya script editor will report the creation of the new OSL nodes. The OSLVoronoi node should appear listed under 3Delight → Texture in the Create tab, and under 3Delight OSL Texture in the Create menu. Lauch Maya and go to the Hypershade editor. Path to the icons directory of the downloaded package. Path to the customShadingNodes directory of the downloaded package. ![]() On Linux, paths set in XBMLANGPATH must end with /%B . For instance, on a default Windows installation, the correct destination location is C:\Program Files\3Delight\maya\2018\icons. Make sure to choose the subdirectory that corresponds to the Maya version you are using.
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